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Posted by Charles Hodges at 03:30 AM on Nov 30, 2008
Post #1
v2.52 includes updates to the tires, brakes, P1 boost settings, and damage modeling. Recommended reading from the model developers: v2.52 summary Tips concerning v2.51 and (2.52)
First of all, remember, the biggest overall change in the mod has been the temperatures. By that we mean the tires and brakes have very different temperature characteristics than they did before. THE TIRES:
Now despite what some may want to believe, the new tires are NOT any more difficult to drive when they're cold than they were before. The only difference is that 1) the tires start out about 10°F (5.55°C) warmer than they did before. And 2) because they take longer to warm up you probably should not be as aggressive during the opening laps unless you feel that your talent is such that you can still drive fast on cold tires. Medium Tires:
Another change is that the medium tires do not degrade as fast as they did before, but again, only as long as you treat them right by driving smoothly. As long as you treat them right you will probably be able to create a significant gap over the competitors who chose the hard tires. The strategy of course comes down to how much of a gap you can build up verses how long it takes to change a set of tires and only you can determined that outcome. Qualifying Tires:
THE BRAKES:
First, you have seven different brake duct options to choose from in every car now. The default setting is 4, but you should run some good hard race laps, with a full tank, before you commit to the default setting. If you have a heavy braking style then you will need to make some adjustments. First and foremost you need to choose a duct setting that will help you keep the brakes cooler. Once you have the temperatures stabilized you’ll need to consider how often the brakes get hot during a full tank run. If they get hot a lot, but still cool off in between you may want to consider using a larger (thicker) brake rotor. If they get hot and stay hot then you should consider a larger brake duct setting. A thicker brake rotor can also help dissipate some of the heat; however the primary purpose of the thicker brake rotors is to give you more surface area with which to wear away. Unfortunately ISI never implemented the optional brake pads, which would be the more natural choice, but at least with thicker rotors you’ll have a lot more surface area on the rotors to wear away before the brakes fail. Also, be mindful of the fact that the larger rotors also will increase the unsprung mass of the car, which, depending on the car, may change the car's handling characteristics somewhat. Now if you find yourself using the thickest rotors and the largest brake ducts and the brakes are still too hot, you’d better hope that everyone who drives the car is experiencing the exact same thing because if they ain’t, then it’s all on you brudda. So you’d better figure out what you’re doing wrong and take the time to learn how to correct it. The one thing we’ve found is that you simply cannot late brake at every corner, during every lap and still expect the brakes to just take it. P1 BOOST SETTINGS:
DAMAGE MODELING:
Let’s face it; the nose and front splitter of an LMP car just sits out there, fully exposed for the whole world to see. Its carbon fiber in most cases, maybe fiberglass in others, but no matter what it’s made of it’s a sure bet that it’s not tank armor, right? Well trust us, it isn’t and neither are the noses of the LMP cars in this mod. From now on if you’re driving an LMP car and you run up behind or into another car you’d better just go ahead and plan on making a pit stop because you will suffer damage, more damage than before and possibly even severe damage, which includes losing the splitter entirely. If this type of damage happens, whatever you do, DO NOT try to race back to the pits. With the splitter gone you will have little or no downforce and without it you may just wind up doing more damage trying to limp back to the pits if you loose control of the car. If you find yourself limping back to the pits, remember to keep your relative speed in mind. A speed that may feel eternally slow as you’re trying to crawl your way back to the pits may in fact turn out to be 60-70 mph or better. And without a nose to hold the front end down you car may still be good in a straight line, but will definitely be crap in the corners. So what's the trick to avoid this? It’s simple really. Drive carefully and don’t do anything or take any unnecessary risks that might crunch the nose of your LMP car. SUMMARY:
The bottom line is, TESTING, TESTING, TESTING… This is the only way you will ever get the most out of the cars and learn to better understand the differences in v2.51. Test on your own and make sure you thoroughly examine these four features before you commit to a setup or race strategy.
----------------- I highly recommend testing the new brakes as some people who 'brake heavy' and/or 'late' will need to make adjustments to their braking style, brake ducts and/or discs. |